Hi,
again im having same problem. Occasionally my game crashes and pops up a bug-splat error. Just after everyone, including me, has selected hero and people have to load to 100% just before you will get into game the client crashes. It sometimes loads to 70% sometimes 90%, its different each time. Cant reconnect because the client crashes again and same story.
heres my r3dlog from:
C:\Riot Games\League of Legends\rads\solutions\lol_game_client_sln\release s\0.0.0.71\deploy
--- Log started at Mon Sep 12 15:42:37 2011
000000.000| 9160.0000kb| 9160.0000kb added| DEBUG| RADS::API::Impl::Main::Main: User kernel is running, attempting connection.
000000.000| 9176.0000kb| 16.0000kb added| DEBUG| RADS::Common::Cider::Cider: Failed to load TGIsFullscreen, Cider not running
000000.000| 9176.0000kb| 0.0000kb added| ALWAYS| RADS::Common::Cider::Create: Running on Windows
000000.000| 9180.0000kb| 4.0000kb added| DEBUG| RADS::API::Impl::Main::Main: Using Named Pipe to attempt connection
000000.000| 9220.0000kb| 40.0000kb added| DEBUG| RADS::API::Impl::Main::Main: Connected to kernel successfully
000000.001| 9232.0000kb| 12.0000kb added| DEBUG| RADS::Common::RegistryHelp::RegKeyValueString::Reg KeyValueString: (Software\Riot Games\RADS, LocalRootFolder, c:\rads)
000000.001| 9236.0000kb| 4.0000kb added| DEBUG| RADS::Common::SolutionManifest::Load: ("C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.0.71/solutionmanifest")
000000.002| 9324.0000kb| 88.0000kb added| DEBUG| RADS::Common::SolutionManifest::Load: Succeeded
000000.002| 9328.0000kb| 4.0000kb added| DEBUG| RADS::Common::ConfigurationManifest::Load: ("C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.0.71/configurationmanifest")
000000.002| 9336.0000kb| 8.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: ("C:/Riot Games/League of Legends/RADS/projects/lol_game_client_en_gb/releases/0.0.0.30/releasemanifest")
000000.003| 9348.0000kb| 12.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: Succeeded
000000.003| 9356.0000kb| 8.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: ("C:/Riot Games/League of Legends/RADS/projects/lol_game_client/releases/0.0.0.44/releasemanifest")
000000.551| 28540.0000kb| 19184.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: Succeeded
000000.553| 27568.0000kb| -972.0000kb added| DEBUG| RADS::API::Impl::RuntimeEnvironment::GenerateFileM ap: start building file map
000000.819| 31164.0000kb| 3596.0000kb added| DEBUG| RADS::API::Impl::RuntimeEnvironment::GenerateFileM ap: done building file map
000000.820| 31164.0000kb| 0.0000kb added| DEBUG| RADS::API::Impl::Main::Main: Successfully determine runtime environment
000000.825| 31752.0000kb| 588.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: ("C:/Riot Games/League of Legends/RADS/projects/lol_game_client/releases/0.0.0.44/releasemanifest")
000001.574| 38268.0000kb| 6516.0000kb added| DEBUG| RADS::Common::ReleaseManifest::Load: Succeeded
000001.593| 38560.0000kb| 292.0000kb added| ERROR| RADS::Common::ZLibHelper:ecompress: Failed to do inflate operation with return value -3
000001.593| 38560.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::FileManage dCompressed: Failed to decompress file after it was loaded
000001.594| 38560.0000kb| 0.0000kb added| DEBUG| RADS::API::Impl::Main::OpenFile: RADS failed to open file "data/cfg/defaults/gamepermanent.cfg".
000001.699| 56016.0000kb| 17456.0000kb added| ALWAYS| OS Version String: Microsoft Windows XP Professional Service Pack 3 (build 2600)
000001.700| 56020.0000kb| 4.0000kb added| ALWAYS| Measured processor speed: 1926
000001.700| 56020.0000kb| 0.0000kb added| ALWAYS| CPU: GenuineIntel, Intel(R) Core(TM) Duo CPU T2450 @ 2.00GHz, x86 Family 6 Model 14 Stepping 12, 1995 (0 core)
000004.511| 57980.0000kb| 1960.0000kb added| ALWAYS| Display info: Mobile Intel(R) 945 Express Chipset Family 268435456 8.15.10.1930
000004.511| 57980.0000kb| 0.0000kb added| ALWAYS| Physical memory: 2147483648
000004.571| 76628.0000kb| 18648.0000kb added| ALWAYS| Global Log Level set to WARN
000004.571| 76628.0000kb| 0.0000kb added| ALWAYS| Build Version: Version 1.0.0.124 (Aug 25 2011/16:50:58) [PUBLIC]
000004.590| 76916.0000kb| 288.0000kb added| ALWAYS| "8394" "LoLLauncher.exe" "C:/Riot Games/League of Legends/RADS/projects/lol_air_client/releases/0.0.0.75/deploy/LolClient.exe" "31.186.224.79 5160 V30sKDUl1rEnl4pp1H/cPA== <id_removed>"
000004.590| 76928.0000kb| 12.0000kb added| ALWAYS| Started System Init
000004.594| 77164.0000kb| 236.0000kb added| ALWAYS| Maestro Init
000004.639| 77352.0000kb| 188.0000kb added| ALWAYS| Maestro completed init
000004.723| 78144.0000kb| 792.0000kb added| ALWAYS| StartSession called
000004.724| 78144.0000kb| 0.0000kb added| ALWAYS| Started Init event arguments
000004.724| 78164.0000kb| 20.0000kb added| ALWAYS| Waiting until connection...
000004.724| 78164.0000kb| 0.0000kb added| ALWAYS| InitRender() enter
000004.735| 78364.0000kb| 200.0000kb added| ALWAYS| r3dRenderLayer::Init(0x002a028e) enter
000004.808| 82516.0000kb| 4152.0000kb added| ALWAYS| Eternity::PerfTest::Execute() enter
000004.810| 82564.0000kb| 48.0000kb added| ALWAYS| Eternity::PerfTest::Execute() exit
000004.810| 82564.0000kb| 0.0000kb added| ERROR| Performance test failed
000004.810| 82564.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::Init() exit successfully
000004.840| 83660.0000kb| 1096.0000kb added| ALWAYS| Attempting to load fontconfig file for en_GB (DATA\Menu\\fontconfig_en_GB.txt).
000006.852| 97584.0000kb| 13924.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.0.71/deploy/data/menu/IMEConfig.xml", "rb") failed: No such file or directory
000006.852| 97584.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: The handle that was passed to the API has been either invalidated or closed.
000006.852| 97584.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.0.71/deploy/data/menu/IMEConfig.xml".
000006.852| 97584.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open C:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/releases/0.0.0.71/deploy/data/menu/IMEConfig.xml (from file (null))
000006.867| 97848.0000kb| 264.0000kb added| ERROR| RADS::Common::ZLibHelper:ecompress: Failed to do inflate operation with return value -3
000006.868| 97848.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::FileManage dCompressed: Failed to decompress file after it was loaded
000006.897| 98280.0000kb| 432.0000kb added| ALWAYS| Sleeping
000006.997| 98280.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
000006.998| 98288.0000kb| 8.0000kb added| ALWAYS| End processing App Update
000006.998| 98288.0000kb| 0.0000kb added| ALWAYS| Sleeping
000007.098| 98288.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
000007.098| 98288.0000kb| 0.0000kb added| ALWAYS| End processing App Update
000007.098| 98288.0000kb| 0.0000kb added| ALWAYS| Sleeping
000007.198| 98288.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
000007.199| 98288.0000kb| 0.0000kb added| ALWAYS| End processing App Update
000007.199| 98288.0000kb| 0.0000kb added| ALWAYS| Sleeping
000007.299| 98288.0000kb| 0.0000kb added| ALWAYS| Start processing App Update
000007.299| 98304.0000kb| 16.0000kb added| ALWAYS| Connected
000007.299| 98328.0000kb| 24.0000kb added| ALWAYS| Receiving PKT_World_SendGameNumber, GameID :000000000c01c38e
000007.300| 98332.0000kb| 4.0000kb added| ALWAYS| End processing App Update
000007.300| 98332.0000kb| 0.0000kb added| ALWAYS| Received client ID
000007.300| 98332.0000kb| 0.0000kb added| ALWAYS| Started Init render
000007.300| 98356.0000kb| 24.0000kb added| ALWAYS| SharedConfigPath: C:\Riot Games\League of Legends\RADS\projects\lol_air_client\releases\0.0. 0.75\deploy\preferences\
000007.307| 98420.0000kb| 64.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(0)
000007.307| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(1)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(2)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(3)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(4)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(5)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(6)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(7)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(8)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(9)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(10)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(11)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(12)
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::ApplyAutoPerformanceSettings()
000007.308| 98420.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(13)
000007.308| 98432.0000kb| 12.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(14)
000007.308| 98444.0000kb| 12.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(15)
000007.309| 98448.0000kb| 4.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(16)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(17)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(18)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(19)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(20)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(21)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(22)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(23)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(24)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(25)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(26)
000007.309| 98448.0000kb| 0.0000kb added| ALWAYS| OptionsManager::OnOptionChanged(27)
000007.309| 98452.0000kb| 4.0000kb added| ALWAYS| r3dRenderLayer::SetMode(XRes = 1280, YRes = 800, BPP = 32, Flags=264, RenderPath = 101) enter
000007.309| 98452.0000kb| 0.0000kb added| ALWAYS| r3dRenderLayer::SetMode: Enumerating Display Modes
000007.327| 98520.0000kb| 68.0000kb added| ALWAYS| r3dRenderLayer::SetMode: Creating d3d device
000007.328| 98528.0000kb| 8.0000kb added| ERROR| Error: Invalid Call
000007.328| 98528.0000kb| 0.0000kb added| ERROR| r3dRenderLayer::SetMode: Failed to create hw processing device, attemping sw vertex processing device
000007.483| 106284.0000kb| 7756.0000kb added| ALWAYS| Texture format's listing
000007.491| 106844.0000kb| 560.0000kb added| ALWAYS| r3dRenderLayer::SetMode: Initialize shaders for current rendering path
000008.062| 119360.0000kb| 12516.0000kb added| ALWAYS| r3dRenderLayer::SetMode exit successfully
000008.217| 119252.0000kb| -108.0000kb added| ALWAYS| r3dRenderLayer::RestoreResources
000008.512| 126984.0000kb| 7732.0000kb added| ALWAYS| OptionsManager::ApplyAutoPerformanceSettings()
000008.513| 126984.0000kb| 0.0000kb added| ERROR| RADS::Common::ZLibHelper:ecompress: Failed to do inflate operation with return value -3
000008.513| 126984.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::FileManage dCompressed: Failed to decompress file after it was loaded
000008.517| 127104.0000kb| 120.0000kb added| ERROR| RADS::Common::ZLibHelper:ecompress: Failed to do inflate operation with return value -3
000008.518| 127104.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::FileManage dCompressed: Failed to decompress file after it was loaded
000008.519| 126968.0000kb| -136.0000kb added| ALWAYS| Set focus to app
000008.519| 126968.0000kb| 0.0000kb added| ALWAYS| Input started
000008.556| 127136.0000kb| 168.0000kb added| ALWAYS| Query Status Req started
000008.556| 127144.0000kb| 8.0000kb added| ALWAYS| Sleeping
000009.056| 127144.0000kb| 0.0000kb added| ALWAYS| Waiting for server
000009.056| 127144.0000kb| 0.0000kb added| ALWAYS| Query Status Req ended
000009.056| 127144.0000kb| 0.0000kb added| ALWAYS| Waiting for server response...
000009.157| 127144.0000kb| 0.0000kb added| ALWAYS| Receiving PKT_SynchVersionS2C_s, Server :Version 1.0.0.124 [PUBLIC]
000009.157| 127144.0000kb| 0.0000kb added| ALWAYS| Started Map Map1
000009.157| 127152.0000kb| 8.0000kb added| ALWAYS| netUID: 6 nomenu
000009.157| 127152.0000kb| 0.0000kb added| ALWAYS| Adding level zip file: Map1.zip
000009.161| 127268.0000kb| 116.0000kb added| ALWAYS| PlayGame Started
000009.496| 135284.0000kb| 8016.0000kb added| ALWAYS| PlayGame Entered
000009.496| 135284.0000kb| 0.0000kb added| ALWAYS| CurRenderPipeline
000009.512| 134816.0000kb| -468.0000kb added| ALWAYS| CreateParticleSystemManager
000009.672| 133460.0000kb| -1356.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateVertexBuffer(3072000, ...)
000009.672| 133468.0000kb| 8.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateIndexBuffer(192000, ...)
000009.672| 133468.0000kb| 0.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateVertexBuffer(3072000, ...)
000009.672| 133472.0000kb| 4.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateIndexBuffer(192000, ...)
000009.672| 133580.0000kb| 108.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateVertexBuffer(3072000, ...)
000009.672| 133588.0000kb| 8.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateIndexBuffer(192000, ...)
000009.673| 133776.0000kb| 188.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateVertexBuffer(3072000, ...)
000009.673| 133784.0000kb| 8.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateIndexBuffer(192000, ...)
000009.673| 133972.0000kb| 188.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateVertexBuffer(3072000, ...)
000009.673| 133980.0000kb| 8.0000kb added| ALWAYS| r3dD3DBuffer:3DCreateResource: IDirect3DDevice9::CreateIndexBuffer(192000, ...)
000009.673| 134172.0000kb| 192.0000kb added| WARN| Can't create d3d query
000010.125| 139360.0000kb| 5188.0000kb added| ALWAYS| FMOD: Attempting to load localized audio for en_GB
000010.125| 139360.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("Data/Sounds/FMOD/en_GB\LoL_Audio_en_GB.fev", "rb") failed: No such file or directory
000010.125| 139360.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: The handle that was passed to the API has been either invalidated or closed.
000010.125| 139360.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "Data/Sounds/FMOD/en_GB\LoL_Audio_en_GB.fev".
000010.127| 139360.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open Data/Sounds/FMOD/en_GB\LoL_Audio_en_GB.fev (from file D:\Builds\LiveBuild\code\gameengine\Audio Manager\AudioManager.cpp)
000010.127| 139360.0000kb| 0.0000kb added| ERROR| MyFMODFileOpenCallback: Failed to open Data/Sounds/FMOD/en_GB\LoL_Audio_en_GB.fev
000010.127| 139364.0000kb| 4.0000kb added| ERROR| Manager::LoadEventFile(); attempting to load en_GB\LoL_Audio_en_GB.fev. FMOD 23, File not found.
000010.127| 139364.0000kb| 0.0000kb added| ALWAYS| FMOD: Couldn't find localized audio in localized folder, looking in top-level FMOD folder. This is not a problem unless the second attempt fails as well.
000010.127| 139364.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("Data/Sounds/FMOD/LoL_Audio_en_GB.fev", "rb") failed: No such file or directory
000010.127| 139364.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: The handle that was passed to the API has been either invalidated or closed.
000010.127| 139364.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "Data/Sounds/FMOD/LoL_Audio_en_GB.fev".
000010.127| 139364.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open Data/Sounds/FMOD/LoL_Audio_en_GB.fev (from file D:\Builds\LiveBuild\code\gameengine\Audio Manager\AudioManager.cpp)
000010.127| 139364.0000kb| 0.0000kb added| ERROR| MyFMODFileOpenCallback: Failed to open Data/Sounds/FMOD/LoL_Audio_en_GB.fev
000010.127| 139364.0000kb| 0.0000kb added| ERROR| Manager::LoadEventFile(); attempting to load LoL_Audio_en_GB.fev. FMOD 23, File not found.
000010.127| 139364.0000kb| 0.0000kb added| WARN| LoLAudio::Load(): Failed to load desired language locale: LoL_Audio_en_GB.fev
000010.238| 141048.0000kb| 1684.0000kb added| ALWAYS| LoLAudio::Load(): Successfully loaded default fail-safe language locale: LoL_Audio_en_US.fev
000021.100| 215996.0000kb| 74948.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::Tell: Only supported when file is opened for binary access.
000021.104| 215996.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::Seek: Only supported when file is opened for binary access.
000021.469| 216832.0000kb| 836.0000kb added| ERROR| RADS::Common::ZLibHelper:ecompress: Failed to do inflate operation with return value -3
000021.469| 216832.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::FileManage dCompressed: Failed to decompress file after it was loaded
000021.692| 217640.0000kb| 808.0000kb added| ERROR| RADS::Common::ZLibHelper:ecompress: Failed to do inflate operation with return value -3
000021.692| 217640.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::FileManage dCompressed: Failed to decompress file after it was loaded
000021.692| 217640.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("Data\Characters\Blue_Minion_MechMelee\Animati ons .ini", "rt") failed: No such file or directory
000021.693| 217640.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: The handle that was passed to the API has been either invalidated or closed.
000021.693| 217640.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "Data\Characters\Blue_Minion_MechMelee\Animati ons. ini".
000021.693| 217640.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open Data\Characters\Blue_Minion_MechMelee\Animations.i ni (from file D:\Builds\LiveBuild\code\HeroWars_clientServer\Sou rces\BipedModel.cpp)
000021.982| 217828.0000kb| 188.0000kb added| ERROR| RADS::Common::ZLibHelper:ecompress: Failed to do inflate operation with return value -3
000021.982| 217828.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::FileManage dCompressed: Failed to decompress file after it was loaded
000021.983| 217828.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("Data\Characters\Blue_Minion_Wizard\Animations .in i", "rt") failed: No such file or directory
000021.983| 217828.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: The handle that was passed to the API has been either invalidated or closed.
000021.983| 217828.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "Data\Characters\Blue_Minion_Wizard\Animations .ini ".
000021.983| 217828.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open Data\Characters\Blue_Minion_Wizard\Animations.ini (from file D:\Builds\LiveBuild\code\HeroWars_clientServer\Sou rces\BipedModel.cpp)
000023.581| 223140.0000kb| 5312.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/orderturretfire_cas.troy failed to load Persistent sound LoL_Audio/Spells/OdinGuardianSpellAttack/cast
000026.018| 229740.0000kb| 6600.0000kb added| ERROR| RADS::Common::ZLibHelper:ecompress: Failed to do inflate operation with return value -3
000026.018| 229740.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::FileManage dCompressed: Failed to decompress file after it was loaded
000026.018| 229740.0000kb| 0.0000kb added| ERROR| RADS::Common::CRT::fopen_s: ("Data\Characters\AncientGolem\Animations.ini", "rt") failed: No such file or directory
000026.018| 229740.0000kb| 0.0000kb added| ERROR| RADS::API::Impl::FileUnmanaged::FileUnmanaged: The handle that was passed to the API has been either invalidated or closed.
000026.018| 229740.0000kb| 0.0000kb added| NONE| RADS::API::Impl::FileUnmanaged::FileUnmanaged: Failed to open "Data\Characters\AncientGolem\Animations.ini".
000026.018| 229740.0000kb| 0.0000kb added| WARN| r3dFileImpl: Can't open Data\Characters\AncientGolem\Animations.ini (from file D:\Builds\LiveBuild\code\HeroWars_clientServer\Sou rces\BipedModel.cpp)
000027.557| 234380.0000kb| 4640.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/slimecall_tar.troy failed to load OnCreate sound LoL_Audio/Spells/WrathoftheAncients/OnMissileLaunch
000027.943| 235564.0000kb| 1184.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/nashor_rune_buf.troy failed to load OnCreate sound LoL_Audio/Spells/ExaltedWithBaronNashor/buffactivate
000029.180| 280964.0000kb| 45400.0000kb added| ERROR| Failed to load Behavior Tree Node Definition file: DATA\Summoner\SummonerBlockLibrary.xml!
000029.181| 280968.0000kb| 4.0000kb added| ERROR| Failed to load Behavior Tree Node Definition file: DATA\Summoner\SummonerBlockLibraryClient.xml!
000029.181| 280968.0000kb| 0.0000kb added| ERROR| Unable to load Behavior Tree metadata file: DATA\Summoner\SummonerBlockLibrary.xml. from group BehaviorTreeMetaData, using key 'BehaviorTreeMetaData' on map: Map1 Remaining Behavior Tree loading skipped!
000029.181| 280968.0000kb| 0.0000kb added| ALWAYS| GameWorld.Update()
000036.384| 314864.0000kb| 33896.0000kb added| ERROR| RADS::API::Impl::FileManagedCompressed::Read: End of file
000037.015| 317448.0000kb| 2584.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/odin_suppression.troy failed to load Persistent sound LoL_Audio/Spells/OdinCaptureChannel/cast
000038.691| 322016.0000kb| 4568.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/darkbinding_tar.troy failed to load OnCreate sound LoL_Audio/Spells/DarkBinding/Hit
000042.075| 332648.0000kb| 10632.0000kb added| ALWAYS| PreloadGlobalEffects()
000042.075| 332648.0000kb| 0.0000kb added| ALWAYS| PreloadGlobalEffects
000046.059| 339404.0000kb| 6756.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/nexusdestroyedexplosionfinal_chaos.troy failed to load OnCreate sound LoL_Audio/Buildings/HQ/OdinOnNexusRise2D
000046.060| 339404.0000kb| 0.0000kb added| WARN| GroupDefinition::Load - particle file data/particles/nexusdestroyedexplosionfinal_chaos.troy failed to load Persistent sound SoundOnCreate="LoL_Audio/Buildings/HQ/OnDestroy
000047.931| 339964.0000kb| 560.0000kb added| ALWAYS| PreloadGlobalEffects Finished
000047.931| 339964.0000kb| 0.0000kb added| ALWAYS| PreloadGlobalBuffAssets()
000048.915| 345084.0000kb| 5120.0000kb added| ALWAYS| ObjectManager_RegisterNetworkWorld()
000048.922| 345088.0000kb| 4.0000kb added| ALWAYS| FogOfWar::Init()
000048.927| 345236.0000kb| 148.0000kb added| ALWAYS| Gamma::CreateIAPI()
000048.940| 345332.0000kb| 96.0000kb added| ALWAYS| SimulationClock->Init()