Most Recent Features News

2017 Season Update

We've got big changes in store for the 2017 season. Check out these pages for more info.
5 days ago

The Client Update Alpha Ending Soon

Alpha testing for the League client update is nearly done! The open beta looms near.
5 days ago

Road to Pre-Season: Practice Tool in the Works

Six months ago, we said we’d give an update when we began tangible, focused work on a practice tool. Here’s an update.
1 week ago

The League Friends App, Now With Clubs!

Chatting with a friend is cool, but hanging out with all your friends all at once is better. That's why we're bringing Clubs to the League Friends app. The update is launching today. Grab it on Android or on iOS and start clubbing.
2 months ago

Become a League client update alpha tester

For the past several months, brave players have stepped up to help us test and tune the League client update. Now, we want YOU to join the alpha.
2 months ago

Crafting the Client: Draft and Ranked

Time for an update: We're adding draft pick normals and the store to the alpha so you can ban wisely and shop smart. We've also got some early info on ranked, which is coming within the next few patches.
2 months ago

Dynamic Queue matchmaking update

A few weeks ago we shared plans to bring back Ranked 5s along with the introduction of ranked emblems and a deeper look at autofill. Now let’s talk about changes to dynamic queue matchmaking to address fairness issues, high tier match quality, and why it’s not easy to earn a solo badge.
3 months ago

New loot: Soulstealer Vayne and Hextech Ward

We’re adding new and exclusive loot to Hextech Crafting!
3 months ago

Rethinking Ranked Fives and Tuning Dynamic Queue

Two weeks ago, we confirmed that we're not bringing back solo queue and promised to do a better job of keeping you updated about our ongoing efforts to improve ranked. Let's talk about what we're doing to address three specific issues: 1) recognition for skilled solo play in dynamic queue, 2) opportunities for ranked fives, and 3) matchmaking problems including queue times for high MMR players and improved odds for everyone to get their primary role.
4 months ago

Dynamic queue and the future of League

Starting off the season, we made fundamental changes to ranked to emphasize coordinated team play. After considering all possible options and assessing the gains (and losses) of dynamic queue, we've made the decision to not bring back solo queue.
4 months ago