Show off your skill with your favorite champs along with your dedication to them with new Champion Mastery Levels 6 and 7. When we launched Champion Mastery, our goal was to recognize you for playing the champs you love, and give you feedback on how well you play them. The new levels go further, requiring high-skill performances in addition to time spent playing.
Hextech crafting and loot are now live in EUNE! We’re introducing the new system to reward you with loot-filled chests through Champion Mastery when you or your premade perform well and also provide a way to pick up randomized content at large discounts.
Back in November, we announced clubs as part of the 2016 season update. A new way to organize persistent chat groups, you create and join clubs with unique in and out of game tags to show off your shared tastes wherever you are in the client.
League is better when you play with friends, so today we're launching an app that makes it easier than ever to organize a game with your BFFs. It's called the League Friends app, and it's out right now on Android and iOS.
We launched Dominion more than four years ago as an alternative game mode designed to challenge players with fast-paced skirmishes, capture-and-hold gameplay, and different skills to master. As League continues to evolve, our vision for the core game becomes more and more refined, and, after years of learning, it’s clear today that alternative game modes work better in short cycles rather than as standalone queues.
Since introducing the experimental Team Builder queue back in 2013, we’ve been analyzing and re-thinking the best way to get into a game of League. The lessons we learned from Team Builder directly impacted the development of new champ select. As a result, when new champ select goes live, we’ll disable the Team Builder queue.