Champion Insights: We are the Spear of Vengeance

Kalista began development when the smoke cleared from Jinx’s launch. The champion team faced a new challenge. Years of female marks(wo)men featured similar shape language and gobs of guns, bows and even bow-guns. A consensus formed: the time had come for a different approach to a female marksman.
4 days ago

Exploring Player Behavior Design Values

There is no silver bullet that solves negative behavior in online games. Players are a diverse bunch, and each player has different motivations and responds differently to different consequences. We design diverse systems using three core philosophies based on reform, punishment, and reward.
3 weeks ago

Dev Blog: Optimizing the Rift

We set a goal of ensuring that the update to Summoner’s Rift performs at least as well as current SR on every player’s machine. We’ve continued to work on optimization since announcing the update, and want to take some time now to discuss the latest details with you.
1 month ago

Dev Blog: Defining the Rift’s Visual Style

Our goal was to create a style independent of a particular time or place that retains the vibe of Summoner's Rift. This means improving the style, cohesion & fidelity of the art without being held back by technological constraints. Finally, the various aspects of the art style must be aimed at clarifying gameplay to truly give players a more meaningful and immersive experience while playing League.
1 month ago

Dev Blog: Champion Updates

Join Fruity Sebbles for a look at how we approach champion updates and a peek at some of our current projects.
1 month ago

Preseason 2015: Diversifying Objectives

Objectives are already among the most strategic elements of League. Players have heated debates on what Baron is worth in terms of towers and inhibitors, or whether Dragon is worth trading for top outer turret. Focusing on strategic diversity, we saw opportunities to make the decisions around objectives more interesting and meaningful.
1 month ago

Preseason 2015: A New Jungle

Our big goal this time around is to bring strategic diversity back to jungle. Currently a small pool of optimal junglers has been skewing team compositions toward a small set of strategic plans, so our focus for 2015 is to let players take the junglers they love and the junglers they want to fit into their team’s strategies.
1 month ago

Preseason 2015: Increasing Strategic Diversity

With the 2014 season winding down, we’re once again just around the corner from the time of chaos that is preseason! Rest assured this isn’t chaos for the sake of chaos or disruption for the sake of disruption; the preseason is an important period of downtime between ranked and professional play to set the foundation for the next year of League’s evolution.
1 month ago

Dev Blog: Champion Animation

What makes a champion move? We sat down with Senior Animator Rory “RiotLamz” Alderton to get some insight into how the champion animators do their thing.
2 months ago

Dev Blog: Reimagining Sion

With a completely new kit, story, look and voice, Sion presented the Champion Update team with their greatest challenge to date. Read on to find out how we went about turning Noxus’s greatest Arnie impersonator into a battletorn juggernaut.
2 months ago