/dev: On the Purpose of Pre-game

In this article we dive deep into our philosophies and thinking behind the Pre-game systems.
4 weeks ago

/dev diary: Meddler on Unusual Playstyles

Meddler talks about unusual or “off-meta” playstyles, and how Riot feels about them.
1 month ago

/dev: State of Skins

Dive into our thinking on how we make and choose skins and our goals for the future for skins.
1 month ago

/dev: On Sound Design for the Dragon Sorceress

How’d we create the vocals for Zyra’s darling dragons?
3 months ago

Riot Pls: 2017 Dev Plans

What’s in store for League in 2017? Lead Producer New001 gives an overview.
3 months ago

/dev Diary: Ghostcrawler on League’s Rate of Change

What’s the reasoning behind League’s frequent updates, and how much change is too much?
4 months ago

/dev: State of Champion Update, January 2017

With Warwick live and the Assassin update in the rear-view, what’s next for League’s Champion Update team?
4 months ago

In Her Element: Creating the Ultimate Lux Login Screen

A look at how artists made League’s first animated portrait.
5 months ago

Into the Abyss: Developing Dark Star Thresh

A Legendary is born.
6 months ago

/dev diary: Meddler on Lessons from Preseason

What have we learned from this year’s preseason?
6 months ago