In Her Element: Creating the Ultimate Lux Login Screen

A look at how artists made League’s first animated portrait.
2 weeks ago

Into the Abyss: Developing Dark Star Thresh

A Legendary is born.
3 weeks ago

/dev diary: Meddler on Lessons from Preseason

What have we learned from this year’s preseason?
3 weeks ago

/dev: On Champ Diversity

Where and how does Riot prioritize champion diversity?
1 month ago

Introducing the Fan Art Showcase

We’re building an official home for the world’s greatest League fan art.
1 month ago

/dev: On the Champion Rework Pipeline

Why does it take so long to rework champions?
2 months ago

/dev: On Story Hooks

The things we leave behind: Narrative hooks in large-scale story universes.
2 months ago

TURBO MODE: The Data Behind Your Spell Spamming

We gather data on just about everything that happens in live League of Legends matches—and we mean everything, including the exact number of times every player in the world uses their abilities in-game.
2 months ago

/dev: Champion Prototypes

Champions take strange forms on the road to release.
2 months ago

Dev Blog: The Animation of Ivern

Lingyun "LukeHop" Hu is here to tell you about our latest champion, Ivern, and how we used animation as a tool to strengthen and define his character.
3 months ago