Clash: October 2018 update

By Draggles

We’re ready for a two-day test in your region

In our last update, we announced PBE tests for Clash. From those tests, we improved the game flow and created a recovery tool which gives us the confidence to test these changes on a larger scale. To help get Clash launch-ready, everyone gets a free ticket to participate in a two-day, 4-team bracket test (that’s 2 games!). All Clash test participants must have a Rank and at least Honor level 2.



Find out when to test Clash

You can start creating your teams on Thursday, Nov. 1, 08:00:00 CET 2018 and matches will begin Saturday, Nov. 3, 19:00:00 CET 2018.



Free tickets

The regional test requires one ticket to enter. There are no five-ticket entries. When Clash is available to test in your region, you’ll see the Clash tab as well as a free ticket to participate. From there, you can begin forming teams. Play.op.gg is partnering with us once again to help you find teammates in your region. You’ll be able to search available teammates and captains looking for members by playstyle or role.



Rewards

Everyone participating in a Clash regional test gets Victory Points and a chance to earn a Clash orb, and an exclusive Clash beta banner (400 VP) and icon. This is the last opportunity to earn a Clash beta banner and icon before moving to a new rewards theme.

In each orb, you’ll find an XP boost and a new logo for your next Clash team, as well as rewards that scale based on your performance. If you’d like to know roughly what you can expect out of every orb, check out our Rewards Guide.



What we learned from PBE tests

The PBE tests let us know how well our proposed fixes and mitigations worked, and helped us implement new solutions to get us ready for regional tests.

Test 1 - Staggered scouting phase

This test validated many backend changes to the game flow for more reliable game starts. We found a few issues with players who created their PBE accounts immediately before the test, which raised visibility on some possible improvements around new player experiencience.

Test 2 - Game flow changes and the Clash Management Tool

We tested the reliability of the “Revert Step” functionality of our Clash Management Tool (CMT) and safely brought teams back to Lock in from Scouting after purposefully crashing their game in this time. We hope we don’t have to use this feature, but if the Clash experience goes wrong, tournaments can recover and your team can compete.

Test 3 - 4-team bracket

In previous PBE tests, a small number of teams had issues getting into game. We were able to recreate this issue, and with additional logging, track it down and work on a solution.

Test 4 - Stalled game starts and the Clash Management Tool

This test shed light on the ability of the Clash Management Tool to recover from disastrous scenarios. We gained confidence that the CMT could recover stalled matches by refunding the affected teams and offering them an opportunity to rejoin the same tournament.



Stay up to date on Clash

As we move into bigger tests, you’ll see more frequent updates from us. Keep up with Clash updates here, and we look forward to seeing you during regional tests!


2 weeks ago

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Clash